VocaloidOtaku.net Forums - Providing Everything Vocaloid: Project DIVA/Mirai News Sticky - VocaloidOtaku.net Forums - Providing Everything Vocaloid

Jump to content

Welcome to Vocaloid Otaku!

You are currently viewing our forum as a guest which means you are limited to some discussions and access to other features.
Take a few minutes to browse around. Should you enjoy what you see, join our Vocaloid community and you will gain access to a plethora of cool stuff, including music downloads.

Registration is simple and fast. It won't fetch you more than a minute. What're ya waiting for?
Hop onto Vocaloid Otaku today!
Guest Message © 2013 DevFuse
  • (207 Pages)
  • +
  • « First
  • 205
  • 206
  • 207
  • You cannot start a new topic
  • You cannot reply to this topic

Project DIVA/Mirai News Sticky

#3091 User is offline   pccontroller Icon

  • testing, testing, W I P
  • Icon
  • Group: Members
  • Posts: 155
  • Joined: 09-August 11
  • Gender:Not Telling

Posted Yesterday, 11:31 PM

nothing offensive (at least, I don't think) with my replies, they're just rather long.

View PostChao♪Freak, on 23 May 2013 - 05:05 AM, said:

I will be sorely disappointed if they don't use those models in concert... Miku's best model is now perfect now that she doesn't have those weird chunky pigtails... And new hair physics.... And better facial expression... They're perfect. C':

View PostMew, on 23 May 2013 - 08:31 AM, said:

oh these models look so much nicer than the original arcade models. I hope they bring them back for concerts and get rid of the oompa loompa looking ones mages currently uses.

Spoiler


View PostOkpOkpX2, on 23 May 2013 - 02:35 PM, said:

I don't really know what to say... The revision looks like pure lazyness in terms of stages/background chatacters

View PostEenkin, on 23 May 2013 - 02:59 PM, said:

They kind of look the same as F just less cartoonish like Arcade does with all the other games. I don't see a problem of laziness with it.

View PostOkpOkpX2, on 23 May 2013 - 03:40 PM, said:

I mean, the "problem" is that looks like F, F models/stages/background characters are extremely low poly (including textures) compared to what the Vita/PS3 can do and we all know that SEGA is really lazy and i don't think that importing the stages and all those things is pretty unfair.
There's also the possibility that they remade high-poly versions of them for the revision (That's what i actually hope they did) but kind of impossible at the same time.

Spoiler


View PostSappokei, on 23 May 2013 - 03:09 PM, said:

Still no teeth; still just mouth shapes. But I mean, it's just a Vocaloid game it's not like their entire concept is based on them singing or anything.

Spoiler

Funny how I can form a thesis and support it in a well developed, 7+ paragraph essay about why x is better than y on here, but when it comes to school...
Spoiler

#3092 User is offline   OkpOkpX2 Icon

  • Scandal~
  • Icon
  • Group: Members
  • Posts: 384
  • Joined: 02-May 10
  • Gender:Male
  • Location:México
  • Favorite Producer/s:Mothy, OSTER Project & 黒うさP

Posted Today, 12:36 AM

Spoiler



Just SEGA trying to sound like they really weren't lazy.
f/F's mouth morphs are not more fluid or complex, sega's just lazier.
Arcade and DT run on the same engine and use the same physics engine.
I wouldn't believe what PD Team said in that interview. They said that F used almost the 100% graphical power of the PS3 and well... Everybody knows that that's a complete lie and same goes with the PD games for the PSP that only uses the 27% of the PSP graphical power. (10k models+horrible topology+no lighting+just normal maps all round the model+shitty unstable shader+shitty engine+NO PHYSICS=Project DIVA f/F) while Arcade (35k+ models+correct topology+lighting+bump maps+specular maps+normal maps+good stable shaders+good engine+PHYSICS)and finally (3-5k models+good topology+no lighting+no maps+noshaders+no physics=PD). Yes, PDf/F have more in-screen objects but that doesn't mean the engine is more complex or better, Arcade lacks of more in-screen objects because it's just a higher poly version of the PSP games, VF5 has a lot of in-screen objects that DT/Arcade don't used just because they were ports of the original games.
Posted Image

#3093 User is online   Mantis128 Icon

  • I've Got The Power
  • Icon
  • Group: VO+ Members
  • Posts: 1,578
  • Joined: 27-December 10
  • Gender:Male
  • Location:Australia
  • Favorite Producer/s:Samfree, Ryo

Posted Today, 12:38 AM

I like that they don't focus on teeth, it's one of the reasons I usually prefer the typical anime/manga style (same goes for noses).
My Twitter.
Favorite Vocaloid is Big Al.

Quote

Most of the YouTube Vocaloid fanbase is built on pretending it's still 2008

Quote

You can just hang outside in the sun all day tossing a ball around, or you can sit at your computer and do something that matters.
-Eric Cartman

#3094 User is offline   Virtual > Real Icon

  • Icon
  • Group: Members
  • Posts: 2,772
  • Joined: 05-May 10
  • Gender:Not Telling

Posted Today, 12:39 AM

Mm...I'm not thrilled with the F MVs making their way over. They looked nice, but for the most part I found them to be boring as fuck. However, I AM thrilled with the more detailed expressions, the PDA quality animation, the costumes and the new slider thingies. Can't wait to see all the new stuff in action.

#3095 User is online   Mantis128 Icon

  • I've Got The Power
  • Icon
  • Group: VO+ Members
  • Posts: 1,578
  • Joined: 27-December 10
  • Gender:Male
  • Location:Australia
  • Favorite Producer/s:Samfree, Ryo

Posted Today, 01:26 AM

I feel the opposite way, I liked the F PV's because they looked like actual proper music videos instead of it just being the Vocaloid dancing alone with nothing happening.
My Twitter.
Favorite Vocaloid is Big Al.

Quote

Most of the YouTube Vocaloid fanbase is built on pretending it's still 2008

Quote

You can just hang outside in the sun all day tossing a ball around, or you can sit at your computer and do something that matters.
-Eric Cartman

#3096 User is offline   Rainbowsaurus Icon

  • ALL OVER THE DAMN PLACE
  • Icon
  • Group: Members
  • Posts: 156
  • Joined: 05-November 11
  • Gender:Female
  • Location:Michigan
  • Favorite Producer/s:kz, sasakure.UK

Posted Today, 03:56 AM

View PostMantis128, on 23 May 2013 - 08:26 PM, said:

I feel the opposite way, I liked the F PV's because they looked like actual proper music videos instead of it just being the Vocaloid dancing alone with nothing happening.

Definitely. It's almost insane to see how much the PVs have changed from the first game up to FGranted, I do still love some dancing, but F has that and makes it a bit more...energetic, I guess?

Also, I'm probably the only one, but I still don't care for the updated Arcade models. They're definitely a huge leap over the originals (more emotional, etc) but they still look too realistic yet cartoony at the same time. I know the Arcade/Dreamy Theater models will always be like that, but eh. I still prefer the F/f models.
~~~*Posted Image~*~Posted Image~*~Posted Image*~~~

Posted ImagePosted Image

#3097 User is offline   Riku3 Icon

  • Project Diva Photographer
  • Icon
  • Group: Members
  • Posts: 123
  • Joined: 01-November 11
  • Gender:Male
  • Favorite Producer/s:livetune, Mikito-p

Posted Today, 04:45 AM

the modules look a lot nicer.
i like how things look less solid.
and their eyes are sparkling :0
Posted Image

  • (207 Pages)
  • +
  • « First
  • 205
  • 206
  • 207
  • You cannot start a new topic
  • You cannot reply to this topic

2 User(s) are reading this topic
1 members, 1 guests, 0 anonymous users

  1. snails