Re:VB, on 10 December 2011 - 08:51 AM, said:
I'm not using .NET, mostly because it is slow and cumbersome for this kind of a task. All of my UI and everything else were programmed using the C++ Windows API. I am using OpenGL as well.
Oh, my bad. Somewhere, somehow, I thought I had seen something mentioned that you were using .NET or that something required the .NET Framework 3 (maybe just the model downloader portion of the installer). ^^;
I understand your concerns about releasing the source code, but I must point out that, depending on how it's used, incorporating GPL-licensed code in a proprietary software program is a violation of the terms of that license. I am not a lawyer, but from what I've been able to make out, it is illegal to link GPL-licensed code into your nonfree software program, while it is acceptable to compile a separate library licensed under the GPL, which is called by your nonfree program to make use of its code. Just a word of advice to avoid legal issues.
Another added benefit to free software development is you'd have a whole plethora of developers at your disposal to tackle the issue of porting your program to operating systems other than Windows (hint: Linux!)
All in all, it looks like a really promising project, but I'm not exactly sure of what it is planning to do... Right now, it doesn't look like it offers many more features than you could get just by using a normal animation program and rendering an AVI file.
Like any program, of course, there's always features to be added. I predict that you'll have quite an amazing program if you keep up the development, and who knows? If you keep it proprietary you might be able to sell it and convince Crypton Future Media to use it for one of their next concerts
I wish you the best of luck!