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AniMiku and MikUSA Release

#31 User is offline   alcexhim Icon

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Posted 11 December 2011 - 03:26 AM

Re:VB, on 10 December 2011 - 08:51 AM, said:

I'm a huge advocate of free software as well, being a linux user. However, I am not releasing the source code for this because of what it is being used for, and I prefer for it to remain closed source. However, I built my rendering engine from parts of MMDAgent, which you can download the source code for off of their website.

I'm not using .NET, mostly because it is slow and cumbersome for this kind of a task. All of my UI and everything else were programmed using the C++ Windows API. I am using OpenGL as well.


Oh, my bad. Somewhere, somehow, I thought I had seen something mentioned that you were using .NET or that something required the .NET Framework 3 (maybe just the model downloader portion of the installer). ^^;

I understand your concerns about releasing the source code, but I must point out that, depending on how it's used, incorporating GPL-licensed code in a proprietary software program is a violation of the terms of that license. I am not a lawyer, but from what I've been able to make out, it is illegal to link GPL-licensed code into your nonfree software program, while it is acceptable to compile a separate library licensed under the GPL, which is called by your nonfree program to make use of its code. Just a word of advice to avoid legal issues.

Another added benefit to free software development is you'd have a whole plethora of developers at your disposal to tackle the issue of porting your program to operating systems other than Windows (hint: Linux!)

All in all, it looks like a really promising project, but I'm not exactly sure of what it is planning to do... Right now, it doesn't look like it offers many more features than you could get just by using a normal animation program and rendering an AVI file. :P

Like any program, of course, there's always features to be added. I predict that you'll have quite an amazing program if you keep up the development, and who knows? If you keep it proprietary you might be able to sell it and convince Crypton Future Media to use it for one of their next concerts ;)

I wish you the best of luck!

#32 User is offline   Re:VB-P Icon

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Posted 11 December 2011 - 04:04 AM

View Postalcexhim, on 10 December 2011 - 10:32 PM, said:

Oh, my bad. Somewhere, somehow, I thought I had seen something mentioned that you were using .NET or that something required the .NET Framework 3 (maybe just the model downloader portion of the installer). ^^;

I understand your concerns about releasing the source code, but I must point out that, depending on how it's used, incorporating GPL-licensed code in a proprietary software program is a violation of the terms of that license. I am not a lawyer, but from what I've been able to make out, it is illegal to link GPL-licensed code into your nonfree software program, while it is acceptable to compile a separate library licensed under the GPL, which is called by your nonfree program to make use of its code. Just a word of advice to avoid legal issues.

Another added benefit to free software development is you'd have a whole plethora of developers at your disposal to tackle the issue of porting your program to operating systems other than Windows (hint: Linux!)

All in all, it looks like a really promising project, but I'm not exactly sure of what it is planning to do... Right now, it doesn't look like it offers many more features than you could get just by using a normal animation program and rendering an AVI file. :P

Like any program, of course, there's always features to be added. I predict that you'll have quite an amazing program if you keep up the development, and who knows? If you keep it proprietary you might be able to sell it and convince Crypton Future Media to use it for one of their next concerts ;)

I wish you the best of luck!


I'm using .NET for the model downloader because it was much easier than trying to write a download manager in raw C++.


Before people start to think that I'm breaking licenses, I am NOT using ANY GPL libraries whatsoever. MMDAgent is licensed under BSD and is the only external source code that I use.

The reasoning behind why this is better for live events that just MMD is because pre-rendering video like in MMD is just not ideal for a live event. You have to render all the dances separately, then edit them together into one AVI file to play. Then you have to worry about actually playing it, and the idea of having to use a video player to run the concert isn't exactly the best. You also don't have to worry about rendering 50GB of HD video from MMD for the entire event.

Also, unlike a pre-recorded video, the event can be dynamically updated while it is being run, so you could change the order of the songs, switch models, etc right from the program's configuration window. Plus, there is the overall effect of the animation literally being rendered live.

Lol, I don't think I'll get to the level where SEGA chooses my system over their own, but I do know for a fact that with theirs, a technician has to manually load the motion data into the rendering computer during the concert, while mine is completely automatic :P. I'm aiming to be running my own concerts (and I am partnered with a few producers and worldwide groups to work together on these) at the same scale as the SEGA ones. Hiroyuki Itoh has shown his support for my efforts, so some big concerts will definately be happening sometime soon.
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Re:VB-P
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#33 User is offline   zachas Icon

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Posted 21 February 2012 - 06:00 PM

im looking for the program you used in your youtube video im having trouble finding that program if ya can tell me what you used i be very thankful

#34 User is offline   Re:VB-P Icon

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Posted 22 February 2012 - 12:07 AM

View Postzachas, on 21 February 2012 - 01:06 PM, said:

im looking for the program you used in your youtube video im having trouble finding that program if ya can tell me what you used i be very thankful


Which one? I used a bunch of them
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Re:VB-P
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www.facebook.com/AniMiku
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Don't worry, my software doesn't have bugs. I just coded it so epicly that it develops random features.

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*Beep* The number you just dialed is no longer available. After the tone, leave a message, and you'll find your house in an ocean of fire. - Nagi (Hayate no Gotoku)


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“There are two ways to write error-free programs; only the third one works”. - Alan J. Perlis

#35 woobeenyuzukiyukari*

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Posted 23 February 2012 - 06:26 AM

i definitely want to do this someday. maybe i can host something at my park. :)

#36 User is offline   Lucoshi Icon

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Posted 24 February 2012 - 04:16 AM

Better look for someone help me contact to Crypton about MikUSA design. MikUSA sounds like a racist name doesn't?

#37 User is offline   Re:VB-P Icon

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Posted 24 February 2012 - 05:54 AM

View PostLucoshi, on 23 February 2012 - 11:22 PM, said:

Better look for someone help me contact to Crypton about MikUSA design. MikUSA sounds like a racist name doesn't?


Excuse me?
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Re:VB-P
AniMiku Developer
www.animiku.net
www.facebook.com/AniMiku
@re_vb

Don't worry, my software doesn't have bugs. I just coded it so epicly that it develops random features.

Quote

*Beep* The number you just dialed is no longer available. After the tone, leave a message, and you'll find your house in an ocean of fire. - Nagi (Hayate no Gotoku)


Quote

“There are two ways to write error-free programs; only the third one works”. - Alan J. Perlis

#38 User is offline   spercnai Icon

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Posted 24 February 2012 - 07:24 AM

View PostLucoshi, on 23 February 2012 - 11:22 PM, said:

Better look for someone help me contact to Crypton about MikUSA design. MikUSA sounds like a racist name doesn't?

It hardly sounds racist. It's simply an abbreviated way to indicate we're talking about her English/American bank. Anyway, there is no need to try and write to Crypton in Japanese. They are able to read and answer any questions in English.
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